Aaron at The Cube 2018.jpg

Aaron Hilton

Aaron has deep roots in VR/MR and 3D engine development. Expertise ranges from iOS app development, game creation, real-time visual effects, video production, and UX design.

It’s not just a matter of efficiently doing something with technology, we have to uplift the human spirit our users.

History

2016-2018 Steampunk Digital

Founded in Vancouver Canada, Aaron set up the new company Steampunk Digital Inc. Created some ground breaking new technologies for Conquer Mobile, The Sawmill, Occipital, and Awavena.

2016-2018 Accomplishments

  • Conquer Mobile’s first fully VR medical training system called “PeriopSim
    (https://periopsim.com/)

  • Technical Assistance for The Sawmill’s virtual camera system for cinematic capture of live digital performance. Improved Maya plugin for reduced latency of motion capture inputs to video transmission.

  • Development of Occipital’s Bridge Engine; native iOS, Unity plugin, C++/C# interop, bluetooth controller interface, controller firmware validation, and training videos.
    (https://digitaldojo.org/bridge-tutorials)

  • Awavena - Technology Assistance

    • Volumetric Video replay engine

    • Physical book opening activation interface

    • Stereo 360 video replay at 4K resolution running on Occipital’s Bridge Engine, iPhone X.

    • Point cloud rendering engine