【VR Challenge #3 - Theme: Interactivity and Music】
The DAW [n] XR project truly is a showcases the technical and artistic capability of WebXR on Quest. Featuring a realtime multi-channel music synth, emulation of a Korg synth keyboard and matrix sequencer. It’s intuitive, immediately approachable, and fun.
Join the Steampunk Digital Discord Community, chat with the VR Challenge community, enjoy the amazing VR works and progress, and vote on your favorites!
【VR Challenge #1 - Theme: Anything】
Great entries by Stevie, Ayas, and Know. The judges chose NeoCity Defender – VR Mech Shooter as 1st place, and a tie between DeusExMachina and PlayVoxel.
NeoCity Defender stood out with music, play mechanics, menu system, and in particular, the outstanding sequence of enemy movements that made it feel like the Matrix battle scene.
DeusExMachina is a fantastic prototyping tool, but takes a little bit of effort to load it with media; images and 3D assets. We think this has huge potential if hooked to some kind of Google Drive or Dropbox file folder to make it easier to add your own assets. The menu system, and intuitive controls make it fun to play around.
PlayVoxel is a fun WebXR experience, that has a simple focused experience of painting with blocks. The color picking controls are a bit awkward, but on the whole it is impressive how complete the experience is for creating art in a VR environment.
NeoCity Defender - VR Mech Shooter
This VR Mech Shooter Prototype was made over the winter break off work. The project was inspired from a scene in the Matrix 3 where the humans use mechs with guns to fight and defend their underground city from waves of enemy sentinels. My goal was to recreate that experience and feeling in VR.。
【VR Challenge #2 - Theme: Geometry】
This is a full game, with music, menus, and level editor. It’s impressive for how the game feels complete, and for how well polished and enjoyable is the overall gameplay experience. Highly recommended to try it out. It works on both desktop browser and in Quest’s browser WebXR mode.
We are using Meta Quest 2 as the common VR platform.
Experience, title, art, music, sound, can be in any language.
* But description must have English version (We can help!)
You Own Your Content, however all submissions must be released with an open source license; BSD, MIT, Apache, or public domain.
Assets must be free, royalty free, or made by yourself. Be aware that the license of all submitted assets must be shareable.
Packages must be freely available or demo version. From Git Repos, must be freely available, or permissions must be compatible with sharing in the project.
1GB max project + APK (zipped)
Amazon Gift Card (approx $ 50 USD ) and Winner Certificate
Submissions will be rated by an independent panel of judge and the community members. However only judge be announced online, in press releases, and in the Steampunk Digital Discord community.
Prizes will be sent to the winners.
will receive an Amazon Gift Card closest to $ 50 USD in the store of their choice,
and winner certificate
2nd and 3rd place
will receive a winner certificate
Visit to itch. io website. and click on the log in button or create an account on itch.io.
Go to our itch. io web page and click on the join jam.
Go to the creator Dashboard and choose Projects tab on the menu, then click Create new project button.
Fill out the Create a new project page and submit your project file.
Please fill in the Description in the Details section in English.
Finally, click the Save & View button.
Unity + MRTK
[Tutorial] Tutorial of Passthrough Mode on Quest
WebXR Tutorials by #AR_Fukuoka
Nice tutorial by Glitch
Join our community to participate in the VR Challenge!
Let’s enjoy sharing VR creations together!